Any player on reaching level 25 can join a Gang or on reaching level 30 can make a Gang of his own. The best place to find a gang to join and recruit members for your newly made gang is Hangout in the Hood Section of Gang Wars Page. This is the place to join new Gangs as well. [[File:GANGWAR.png|right]]
Any Gang can have a maximum of 10 Members. A Boss, an Underboss, Right Hands and Gangsta. Any Gang can have only one Boss at a time and if you want to leave your gang you can assign someone else as the Boss and go.
==='''GANGS'''===
Search for the Gangs. You can Join the Gangs from here or Declare war on them. <br>
==='''HANGOUT'''===
Advertise your Gang here. This will help you recruit members and the perfect gang for you. It is more or less a @world ShoutBox for Gangs.<br>
==='''WAR'''===
This tab has the log of all the Wars. <br>
==='''BOSS GANGS'''===
War these BOSS GANGS to earn respect points and Improve your gangs respect level. You can attack them once every 24 Hours. As you beat them they will grow stronger and stronger. You can even win lots of Arsenals and Rewards from warring them and levelling up.
*Brazini Family
*Underworld AssasinsAssassins
*Lords of London
==='''OPERATIONS'''===
There are is 6 Gang Operations spread across 3 Countries. *RUSSIA - Moscow , *UK - Liverpool and Glasgow, *USA - Detroit , Houston and Knoxville. Each Operation has 5 Tiers (Tier0 - Tier4). To take control of these operations Gangs should have the respective respect level for the particular Tier. There will be an Hourly payout on each operationsoperation. To take over any operation the Gang must War with the Existing Gang that carry out the Operation. These are special Wars* with special rules and vary from Tier to Tier. The players can attack each other without considering there Level.
==='''TURFS'''===
==='''DEATHMATCH'''===
In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A BOSS or a RIGHTHAND can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in a maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.
==='''HIT AND RUN'''===
This is War based on Gangs HNR Level. HnR level is calculated as the average of Top five Players Level. The oppenents opponents are selected by the Game randomly. The attacking gang members can Attack only players within there attack range (20% down there Level or above). But the defending Gang can hit any one without any Attack range restriction.
==='''CARTEL'''===
==='''The Special War Tactics'''===
**'''Raw Mettle''': In this Deathmatch , no diamond weapons can be used by your mob members. Also, no Mercs can be used.**'''100 Posse''': In this Deathmatch only a maximum of size of a mob is 100 and Mercs are not allowed.**'''Power Off: No''' : No Attack and Defense Upgrades can be used in this Deathmatch. Nor are the Power boosts allowed.
**'''Death Race''': In this Deathmatch only Vehicles are allowed. Mercs, armor and guns are not allowed.
**'''The Riot''': In this Deathmatch only 'One-Time' Armory can be used. Mercs and Boosts cannot be used.
**'''No Holds Barred''':No Limitations apply to this type of Deathmatch.