Turfs are areas that are owned and run by gangs. The owners of turf receive money from these turfs at a set rate which is distributed among the gang members. But only the gang member assigned as an OPERATOR by the Gang BOSS can collect this money. If an OPERATOR misses collecting a turf two consecutive times, the gang automatically loses the turf and it can be claimed by other gangs. A gang can stake claim over as many as 3 turfs.They are similar to OPERATIONS but spread across more territories and are not restricted on Respect Level based Tiers. There are 37 Turfs across 5 countries and 8 Cities. The war to claim Turfs are also Special Tactics Based. The players can attack each other without considering their Level. The complete list of [[Turfs]].
==='''DEATHMATCHDeathmatch'''=== [[File:deathmatch.png]] In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A BOSS or a RIGHTHAND can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in a maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.