Gangs & Cartels
Any player on reaching level 25 can join a Gang or on reaching level 30 can make a Gang of his own. The best place to find a gang to join and recruit members for your newly made gang is Hangout in the Hood Section of Gang Wars Page. This is the place to join new Gangs as well. Any Gang can have a maximum of 10 Members. A Boss, an Underboss, Right Hands and Gangsta. Any Gang can have only one Boss at a time and if you want to leave your gang you can assign someone else as the Boss and go.
GANGS
Search for the Gangs. You can Join the Gangs from here or Declare war on them.
HANGOUT
Advertise your Gang here. This will help you recruit members and the perfect gang for you. It is more or less a @world ShoutBox for Gangs.
WAR
This tab has the log of all the Wars.
BOSS GANGS
War these BOSS GANGS to earn respect points and Improve your gangs respect level. You can attack them once every 24 Hours. As you beat them they will grow stronger and stronger. You can even win lots of Arsenals and Rewards from warring them and levelling up.
- Brazini Family
- Underworld Assassins
- Lords of London
OPERATIONS
There is 6 Gang Operations spread across 3 Countries.
- RUSSIA - Moscow
- UK - Liverpool and Glasgow
- USA - Detroit , Houston and Knoxville
Each Operation has 5 Tiers (Tier0 - Tier4). To take control of these operations Gangs should have the respective respect level for the particular Tier. There will be an Hourly payout on each operation. To take over any operation the Gang must War with the Existing Gang that carry out the Operation. These are special Wars* with special rules and vary from Tier to Tier. The players can attack each other without considering there Level.
TURFS
Turfs are areas that are owned and run by gangs. The owners of turf receive money from these turfs at a set rate which is distributed among the gang members. But only the gang member assigned as an OPERATOR by the Gang BOSS can collect this money. If an OPERATOR misses collecting a turf two consecutive times, the gang automatically loses the turf and it can be claimed by other gangs. A gang can stake claim over as many as 3 turfs.They are similar to OPERATIONS but spread across more territories and are not restricted on Respect Level based Tiers. There are 37 Turfs across 5 countries and 8 Cities. The war to claim Turfs are also Special Tactics Based. The players can attack each other without considering there Level.
DEATHMATCH
In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A BOSS or a RIGHTHAND can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in a maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.
HIT AND RUN
This is War based on Gangs HNR Level. HnR level is calculated as the average of Top five Players Level. The opponents are selected by the Game randomly. The attacking gang members can Attack only players within there attack range (20% down there Level or above). But the defending Gang can hit any one without any Attack range restriction.
CARTEL
Gangs with Respect level 30 can create a CARTEL. A Cartel can have a maximum of 10 Gangs as its members. But all the Member Gangs must have the same Colour as the Gang(Red or Blue). When a Gang from One Cartel Wins a War with a Gang from different Gang from opposite colour these Gang points are added to Cartel points. Cartels are Rewarded on the Ranks based on these Points during Tournaments.
The Special War Tactics
- Raw Mettle: In this Deathmatch, no diamond weapons can be used by your mob members. Also, no Mercs can be used.
- 100 Posse: In this Deathmatch only a maximum size of a mob is 100 and Mercs are not allowed.
- Power Off: No Attack and Defense Upgrades can be used in this Deathmatch. Nor are the Power boosts allowed.
- Death Race: In this Deathmatch only Vehicles are allowed. Mercs, armor and guns are not allowed.
- The Riot: In this Deathmatch only 'One-Time' Armory can be used. Mercs and Boosts cannot be used.
- No Holds Barred:No Limitations apply to this type of Deathmatch.