If an opponent is too strong for you to defeat and you wants him dead you can place a bounty. These bounties will be listed on the hit list. The level range rule applies here as well. But if more than one player sets a bounty on single player, the attack level range will also increase in percentages of 10. Bounties can be claimed by anyone who kills the Listed Player.
Hit List comes with Notoriety. As more players hitlist you, your Notoriety goes up by 10%.
'''Notoriety''' is Increasing your Effective Level. Which means If you are Hitlisted by one guy it will Make you Notoriety as 110%. This means your Effective Level will be 110% of your current Level.
ie. If your Current Level is 106, your effective Level with 110% Notoriety becomes - 116.6 or say 117.
And a player at Level 141 with his attack range of 20% can attack down to - 112.8 or say 112.
So if you are Hitlisted by more than one person, say 3 then your Notoriety becomes - 130%. This makes your effective level 130% of 106, which is - 138. Which will even let a Level 170 attack you as his 20% covers up to 136.
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