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    Any player on reaching level 25 can join a Gang or on reaching level 30 can make a Gang of his own. The best place to find a gang to join and recruit members for your newly made gang is Hangout in the Hood Section of Gang Wars Page. This is the place to join new Gangs as well. [[File:GANGWAR.png|right]]
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    Any player on reaching level 25 can join a Gang or on reaching level 30 can make a Gang of his own. The best place to find a gang to join and recruit members for your newly made gang is Hangout in the Hood Section of Gang Wars Page. This is the place to join new Gangs as well.  
     
    Any Gang can have a maximum of 10 Members. A Boss, an Underboss, Right Hands and Gangsta. Any Gang can have only one Boss at a time and if you want to leave your gang you can assign someone else as the Boss and go.
     
    Any Gang can have a maximum of 10 Members. A Boss, an Underboss, Right Hands and Gangsta. Any Gang can have only one Boss at a time and if you want to leave your gang you can assign someone else as the Boss and go.
      
    ==='''GANGS'''===
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    ===Gangs===
    Search for the Gangs. You can Join the Gangs from here or Declare war on them. <br>
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    [[File:gangs.png]]
      
    ==='''HANGOUT'''===
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    Search for the Gangs. You can Join the Gangs from here or Declare war on them. Every gang will be listed here and can be sorted on four categories as Open, Latest, Win or Respect Level.
    Advertise your Gang here. This will help you recruit members and perfect gang for you. It is more or less a @world ShoutBox for Gangs.<br>
     
      
    ==='''WAR'''===  
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    ===Hangout===  
    This tab has the log of all the Wars. <br>
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    Advertise your Gang here. This will help you recruit members and the perfect gang for you. It is more or less a @world ShoutBox for Gangs.
      
    ==='''BOSS GANGS'''===
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    ===Wars===  
    War these BOSS GANGS to earn respect points and Improve your gangs respect level. You can attack them once every 24 Hours. As you beat them they will grow stronger and stronger. You can even win lots of Arsenals and Rewards from warring them and levelling up.
    +
    This tab has the log of all the Wars. Can be sorted by the Latest or the biggest.
    *Brazini Family
     
    *Underworld Assasins
     
    *Lords of London
     
      
    ==='''OPERATIONS'''===
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    ===Boss Gangs===
    There are 6 Gang Operations spread across 3 Countries. RUSSIA - Moscow , UK - Liverpool and Glasgow, USA - Detroit , Houston and Knoxville. Each Operation has 5 Tiers (Tier0 - Tier4). To take control of these operations Gangs should have the respective respect level for the particular Tier. There will be an Hourly payout on each operations. To take over any operation the Gang must War with the Existing Gang that carry out the Operation. These are special Wars* with special rules and vary from Tier to Tier. The players can attack each other without considering there Level.  
    +
    War these ''Boss Gangs'' to earn respect points and Improve your gangs respect level. You can attack them once every 24 Hours. As you beat them they will grow stronger and stronger. You can even win lots of Arsenals and Rewards from warring them and levelling up.
      
    ==='''TURFS'''===
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    * [[Brazini Family]]
    Turfs are areas that are owned and run by gangs. The owners of turf receive money from these turfs at a set rate which is distributed among the gang members. But only the gang  member assigned as an OPERATOR by the Gang BOSS can collect this money. If an OPERATOR misses collecting a turf two consecutive times, the gang automatically loses the turf and it can be claimed by other gangs. A gang can stake claim over as many as 3 turfs.They are similar to OPERATIONS but spread across more territories and are not restricted on Respect Level based Tiers. There are 37 Turfs across 5 countries and 8 Cities. The war to claim Turfs are also Special Tactics Based. The players can attack each other without considering there Level.
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    * [[Underworld Assassins]]
     +
    * [[Lords of London]]
      
    ==='''DEATHMATCH'''===
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    ===Operations===
    In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A BOSS or a RIGHTHAND can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.  
    +
    There are 6 Gang Operations spread across 3 Countries.  
      
    ==='''HIT AND RUN'''===
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    [[File:operations.png]]
    This is War based on Gangs HNR Level. HnR level is calculated as the average of Top five Players Level. The oppenents are selected by the Game randomly. The attacking gang members can Attack only players within there attack range (20% down there Level or above). But the defending Gang can hit any one without any Attack range restriction.
     
      
    ==='''CARTEL'''===
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    * RUSSIA - Moscow
    Gangs with Respect level 30 can create a CARTEL. A Cartel can have a maximum of 10 Gangs as its members. But all the Member Gangs must have the same Colour as the Gang(Red or Blue). When a Gang from One Cartel Wins a War with a Gang from different Gang from opposite colour these Gang points are added to Cartel points. Cartels are Rewarded on the Ranks based on these Points during Tournaments.
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    * UK - Liverpool and Glasgow
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    * USA - Detroit, Houston and Knoxville
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    Each Operation has 5 Tiers (Tier 0 - Tier 4). To take control of these operations Gangs should have the respective respect level for the particular Tier. There will be an Hourly payout on each operation. To take over any operation the Gang must War with the Existing Gang that carry out the Operation. These are special Wars with special rules and vary from Tier to Tier. The players can attack each other without considering their Level.
      
    ==='''The Special War Tactics'''===  
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    ===Turfs===
    **'''Raw Mettle''': In this Deathmatch no diamond weapons can be used by your mob members. Also, no Mercs can be used.
    +
     
    **'''100 Posse''': In this Deathmatch only a maximum of size of a mob is 100 and Mercs are not allowed.
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    [[File:turfs.png]]
    **'''Power Off: No''' Attack and Defense Upgrades can be used in this Deathmatch. Nor are the Power boosts allowed.
    +
     
    **'''Death Race''': In this Deathmatch only Vehicles are allowed. Mercs, armor and guns are not allowed.
    +
    Turfs are areas that are owned and run by gangs. The owners of turf receive money from these turfs at a set rate which is distributed among the gang members. But only the gang  member assigned as an ''Operator'' by the ''Gang Boss'' can collect this money. If an ''Operator'' misses collecting a turf two consecutive times, the gang automatically loses the turf and it can be claimed by other gangs. A gang can stake claim over as many as 3 turfs.They are similar to ''Operator'' but spread across more territories and are not restricted on Respect Level based Tiers. There are 37 Turfs across 5 countries and 8 Cities. The war to claim Turfs are also Special Tactics Based. The players can attack each other without considering their Level. The complete list of [[Turfs]].
    **'''The Riot''': In this Deathmatch only 'One-Time' Armory can be  used. Mercs and Boosts cannot be used.
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    **'''No Holds Barred''':No Limitations apply to this type of Deathmatch.
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    ===Deathmatch===
     +
     
     +
    [[File:deathmatch.png]]
     +
     
     +
    In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A ''Boss'' or a ''Righthand'' can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in a maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.
     +
     
     +
    ===Hit 'N' Run===
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     +
    [[File:hnr.png]]
     +
     
     +
    This is War based on Gangs HnR Level. HnR level is calculated as the average of Top five Players Level. The opponents are selected by the Game randomly. The attacking gang members can Attack only players within there attack range (20% down there Level or above). But the defending Gang can hit any one without any Attack range restriction.
     +
     
     +
    ===Cartels===
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     +
    [[File:cartels.png]]
     +
     
     +
    Gangs with Respect level 30 can create a ''Cartel''. A Cartel can have a maximum of 10 Gangs as its members. But all the Member Gangs must have the same Colour as the Gang(Red or Blue). When a Gang from One Cartel Wins a War with a Gang from different Gang from opposite colour these Gang points are added to Cartel points. Cartels are Rewarded on the Ranks based on these Points during Tournaments.
     +
     
     +
    ===The Special War Tactics===
     +
    ;Raw Mettle
     +
    : In this Deathmatch, no diamond weapons can be used by your mob members. Also, no Mercs can be used.
     +
    ;100 Posse
     +
    : In this Deathmatch only a maximum size of a mob is 100 and Mercs are not allowed.
     +
    ;Power Off
     +
    : No Attack and Defense Upgrades can be used in this Deathmatch. Nor are the Power boosts allowed.
     +
    ;Death Race
     +
    : In this Deathmatch only Vehicles are allowed. Mercs, armor and guns are not allowed.
     +
    ;The Riot
     +
    : In this Deathmatch only ''One-Time'' Armory can be  used. Mercs and Boosts cannot be used.
     +
    ;No Holds Barred
     +
    :No Limitations apply to this type of Deathmatch.

    Latest revision as of 10:20, 13 December 2016

    Any player on reaching level 25 can join a Gang or on reaching level 30 can make a Gang of his own. The best place to find a gang to join and recruit members for your newly made gang is Hangout in the Hood Section of Gang Wars Page. This is the place to join new Gangs as well. Any Gang can have a maximum of 10 Members. A Boss, an Underboss, Right Hands and Gangsta. Any Gang can have only one Boss at a time and if you want to leave your gang you can assign someone else as the Boss and go.

    Gangs

    Gangs.png

    Search for the Gangs. You can Join the Gangs from here or Declare war on them. Every gang will be listed here and can be sorted on four categories as Open, Latest, Win or Respect Level.

    Hangout

    Advertise your Gang here. This will help you recruit members and the perfect gang for you. It is more or less a @world ShoutBox for Gangs.

    Wars

    This tab has the log of all the Wars. Can be sorted by the Latest or the biggest.

    Boss Gangs

    War these Boss Gangs to earn respect points and Improve your gangs respect level. You can attack them once every 24 Hours. As you beat them they will grow stronger and stronger. You can even win lots of Arsenals and Rewards from warring them and levelling up.

    Operations

    There are 6 Gang Operations spread across 3 Countries.

    Operations.png

    • RUSSIA - Moscow
    • UK - Liverpool and Glasgow
    • USA - Detroit, Houston and Knoxville

    Each Operation has 5 Tiers (Tier 0 - Tier 4). To take control of these operations Gangs should have the respective respect level for the particular Tier. There will be an Hourly payout on each operation. To take over any operation the Gang must War with the Existing Gang that carry out the Operation. These are special Wars with special rules and vary from Tier to Tier. The players can attack each other without considering their Level.

    Turfs

    Turfs.png

    Turfs are areas that are owned and run by gangs. The owners of turf receive money from these turfs at a set rate which is distributed among the gang members. But only the gang member assigned as an Operator by the Gang Boss can collect this money. If an Operator misses collecting a turf two consecutive times, the gang automatically loses the turf and it can be claimed by other gangs. A gang can stake claim over as many as 3 turfs.They are similar to Operator but spread across more territories and are not restricted on Respect Level based Tiers. There are 37 Turfs across 5 countries and 8 Cities. The war to claim Turfs are also Special Tactics Based. The players can attack each other without considering their Level. The complete list of Turfs.

    Deathmatch

    Deathmatch.png

    In a Deathmatch, a number of gangs go to war with each other. A gang that loses any war gets kicked out and the last gang standing is proclaimed the winner. A Boss or a Righthand can enlist his/her gang for Deathmatch by raising a stake. The Deathmatch begins when other gangs enlist for a match. In 24 hours, a Gang can participate in a maximum of 5 Deathmatch and win a maximum of 2. The type of Deathmatch that a gang can join is randomly decided by the game. The last gang standing gets all the total loot money x2. Plus the player who raised the cash stake gets back 5x return on the amount he/she put in. Each war in a Deathmatch is treated as a separate war, and based on the outcome of each war, gangs get 2x loot money.The Stake can be from 1 million to 99 Million.

    Hit 'N' Run

    File:Hnr.png

    This is War based on Gangs HnR Level. HnR level is calculated as the average of Top five Players Level. The opponents are selected by the Game randomly. The attacking gang members can Attack only players within there attack range (20% down there Level or above). But the defending Gang can hit any one without any Attack range restriction.

    Cartels

    Cartels.png

    Gangs with Respect level 30 can create a Cartel. A Cartel can have a maximum of 10 Gangs as its members. But all the Member Gangs must have the same Colour as the Gang(Red or Blue). When a Gang from One Cartel Wins a War with a Gang from different Gang from opposite colour these Gang points are added to Cartel points. Cartels are Rewarded on the Ranks based on these Points during Tournaments.

    The Special War Tactics

    Raw Mettle
    In this Deathmatch, no diamond weapons can be used by your mob members. Also, no Mercs can be used.
    100 Posse
    In this Deathmatch only a maximum size of a mob is 100 and Mercs are not allowed.
    Power Off
    No Attack and Defense Upgrades can be used in this Deathmatch. Nor are the Power boosts allowed.
    Death Race
    In this Deathmatch only Vehicles are allowed. Mercs, armor and guns are not allowed.
    The Riot
    In this Deathmatch only One-Time Armory can be used. Mercs and Boosts cannot be used.
    No Holds Barred
    No Limitations apply to this type of Deathmatch.

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